Above (in production)
2006-2007 Realtime Art Movie for lkcc


This demo was originally planned for Evoke 2006, but we missed the deadline. We are now aiming for Breakpoint 2007. Since I can only use our old 3d-engine, "subraum", which does not feature fancy vertex shaders or render to texture effects, I am concentrating on content and editing.
Similar to Perfect Love, I started with a lot of concept design and research.
Gloom has already finished the wonderful soundtrack and if things go extremely well, we will even make the
deadline in April.
Tags
Concept Art, Motion DesignClient
lkcc / Sparetime art projectWork
- Concept design
- 3d-modeling
- Texturing
- Editing
- Developing own Scriptign and compiler with perl
- Project orginasation
Tools
- Self written 3d-engine by Stefan (mad) Mader / Direct-X 7
- Maya
- After Effects
- MEL, Perl
- Photoshop







